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Lyhne1 Lurker

Joined: 05 Jul 2008 Posts: 232 Location: In your Mom
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Posted: Jul 11, 2009 7:58am Post subject: link error |
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(Colliding server numeric (choose another))
getting this with my hUb and Leaf cananyone point me in right direction please. |
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Trixar_za Eleet

Joined: 10 Dec 2006 Posts: 613 Location: South Africa
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Posted: Jul 11, 2009 8:15am Post subject: |
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Change the server numerics of the two linking servers - the number in the me block at the top of your unrealircd.conf - this number SHOULDN'T match any of the other servers or services' numerics of your network or you will get this error.
You can pick a number between 1 and 256 for your server numeric, so there is a lot you can use.
Also read this for more help: Unrealircd FAQ |
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Lyhne1 Lurker

Joined: 05 Jul 2008 Posts: 232 Location: In your Mom
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Posted: Jul 11, 2009 8:28am Post subject: |
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I did that and now I get
7:24am] Global: Closing link: Write error: Broken pipe - Bifrost.Sin-Clan.org[xxxxxxxxxxxx]
[7:18am] -BlackLotus.Sin-Clan.org- *** Notice -- Possible negative TS split at link Bifrost.Sin-Clan.org (1247321880 - 1247321881 = -1)
[7:18am] -BlackLotus.Sin-Clan.org- *** Notice -- Link Bifrost.Sin-Clan.org -> BlackLotus.Sin-Clan.org is now synced [secs: -1 recv: 0.517 sent: 7.279]
[7:18am] -BlackLotus.Sin-Clan.org- *** LocOps -- ERROR :from Bifrost.Sin-Clan.org[xxxxxxxxx] -- Closing Link: BlackLotus.Sin-Clan.org[xxxxxx] (Non-Hub Link)
[7:18am] -BlackLotus.Sin-Clan.org- Lost connection to Bifrost.Sin-Clan.org[xxxxxxxx]:Connection reset by peer |
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Leet Lurker

Joined: 26 Jun 2008 Posts: 158 Location: New York
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Posted: Jul 11, 2009 10:06am Post subject: |
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| its your timestamps one server may be lagged. |
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Leet Lurker

Joined: 26 Jun 2008 Posts: 158 Location: New York
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Posted: Jul 11, 2009 10:06am Post subject: |
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| alos (Non-Hub Link) are you trying to link it as a hub or leaf? |
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katsklaw Guru

Joined: 28 Jun 2004 Posts: 1604 Location: Somewhere you're not.
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Posted: Jul 11, 2009 10:18am Post subject: |
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| Leet wrote: | | its your timestamps one server may be lagged. |
the -1 second drift isn't enough to cause the servers to split. |
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Lyhne1 Lurker

Joined: 05 Jul 2008 Posts: 232 Location: In your Mom
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Posted: Jul 11, 2009 11:45am Post subject: |
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| Leet wrote: | | alos (Non-Hub Link) are you trying to link it as a hub or leaf? |
BlackLotus.sin-clan.org ( I set the unreal Old Ver up as Hub when i did the config with New anope ver))
Bifrost.sin-clan.org (No services with new ver of Unreal set the config up as Leaf) |
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katsklaw Guru

Joined: 28 Jun 2004 Posts: 1604 Location: Somewhere you're not.
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Posted: Jul 11, 2009 11:49am Post subject: |
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| Lyhne1 wrote: | | Leet wrote: | | alos (Non-Hub Link) are you trying to link it as a hub or leaf? |
BlackLotus.sin-clan.org ( I set the unreal Old Ver up as Hub when i did the config with New anope ver))
Bifrost.sin-clan.org (No services with new ver of Unreal set the config up as Leaf) |
He's refering to the lack of Hub status in the link blocks. Please see the Unreal docs at: http://www.unrealircd.com/files/docs/unreal32docs.html#linkblock |
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maddog906 Lurker

Joined: 08 Mar 2005 Posts: 164
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Posted: Jul 11, 2009 11:50am Post subject: try |
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try to link to both at the same time,
etc server (1) to server (2)
and server (2) to server (1)
make sure the linking ports are different.
through the years i learnt to multi link,
if one or more servers split, they only split for not more than one minute. |
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Lyhne1 Lurker

Joined: 05 Jul 2008 Posts: 232 Location: In your Mom
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Posted: Jul 11, 2009 11:55am Post subject: |
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on Hub:
link Bifrost.Sin-Clan.org
{
username *;
hostname 64.32.11.169;
bind-ip *;
hub *;
port 7777;
password-connect "link";
password-receive "link";
class servers;
options {
autoconnect;
};
};
On Leaf:
link BlackLotus.Sin-Clan.org
{
username *;
hostname 64.32.11.168;
bind-ip *;
port 7777;
leaf *;
password-connect "link";
password-receive "link";
class servers;
options {
autoconnect;
};
}; |
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katsklaw Guru

Joined: 28 Jun 2004 Posts: 1604 Location: Somewhere you're not.
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Posted: Jul 11, 2009 12:01pm Post subject: Re: try |
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| maddog906 wrote: | try to link to both at the same time,
etc server (1) to server (2)
and server (2) to server (1)
make sure the linking ports are different.
through the years i learnt to multi link,
if one or more servers split, they only split for not more than one minute. |
Perhaps you can explain thing a bit better. As-is I'm reading this as you are connecting server1 to server2 then connecting server2 back to server1, which is not possible. Spanning tree will not allow duplicate links anywhere in the network, so once a server is linked to the net it can not be simultaneously linked anywhere else, you will get a "server already exists" error.
Lyhne1, if blacklotus is linked to the network already, you can NOT link any other ircd to it, that requires blacklotus to be a hub.
hub = more than one server can be linked to it.
leaf = only one server can be connected to it.
Personally what I do is set all servers as hubs and link blocks for all servers on all servers. That allows me to re-route the network anyway I need to to route around problems. The last thing I need is for server 5 to split and I can't get servers 6-10 back on the net because link blocks not existing on server4. |
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Lyhne1 Lurker

Joined: 05 Jul 2008 Posts: 232 Location: In your Mom
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Posted: Jul 11, 2009 6:58pm Post subject: |
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| Fixed it just need to remove in block where it said leaf to Hub so both link blocks said hub can you please close this topic and Once Again Thank you all for your help. |
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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3001 Location: New Zealand
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Posted: Jul 12, 2009 6:21pm Post subject: |
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Done  |
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