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Lyhne1
Lurker
Lurker


Joined: 05 Jul 2008
Posts: 232
Location: In your Mom

PostPosted: Nov 05, 2011 4:46pm    Post subject: Re: lol Reply with quote

GigIRC wrote:
Bertrum wrote:
Perhaps make back ups?

Ahhhh Hindsight!!!


yeah really why didn't I think of that.....
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Willaim
Idler
Idler


Joined: 27 Jun 2003
Posts: 321
Location: IRC

PostPosted: Nov 05, 2011 11:38pm    Post subject: Reply with quote

Trixar_za wrote:

BOPM is pretty good, but I've noticed that a whole host of Unreal users still don't configure it beyond default. By default BOPM will then only scan ONE server in the network instead of all of them. They mention on their FAQ how to correct this though.


Isn't it better though, to have one bot per server (If you have the processes), than relying on one bot per network and the resulting one point of failure?

I use the old method of one per (client) server. We have a dedicated so it's not really a drain on resources.
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