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HollyW00d
Lurker
Lurker


Joined: 18 Apr 2004
Posts: 202
Location: IRC

PostPosted: Apr 12, 2009 7:29am    Post subject: Reply with quote

Hey guys

I really appreciate all the help. I was able to get it to compile and link to the network. The only problem now is that when you message him, for example /msg GameServ help - he dies.
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Trixar_za
Eleet
Eleet


Joined: 10 Dec 2006
Posts: 613
Location: South Africa

PostPosted: Apr 12, 2009 7:58am    Post subject: Reply with quote

Try the fix I created for this bug here

Just copy the two files in the archive into your gameserv folder and recompile, it removes this bug completely Smile

This is actually a bug with the current gameserv and even happens on unrealircd - coding error more than anything.

Btw, do you mind posting a link to the current working archive you have, so I can make a complete working build for it that everybody can use Smile
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chaz
Idler
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Joined: 15 Jun 2005
Posts: 304

PostPosted: Apr 12, 2009 8:34am    Post subject: Reply with quote

Trixar,

I've used the two files you made available (do_help and messages) in conjunction with the hacks made by Adam (on tcpclient) and can confirm it now links correctly to Hollyw00ds network and responds to help. - No further testing has occurred as he's AFK.

I've made the hacked up attempt available at http://www.anope.org/chaz/gameserv-1.3.5_p10_fixed.tar.gz but I would suspect as per previous advice that the fixes used will break it working on anything not p10 (if this even works on p10!).

Will wait to hear more from Hollyw00d.
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HollyW00d
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Joined: 18 Apr 2004
Posts: 202
Location: IRC

PostPosted: Apr 12, 2009 10:53am    Post subject: Reply with quote

Hey guys,

Everything appears to be working well. I really do appreciate all the help and support.

Would anyone be willing to build the project and make it a working service?
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chaz
Idler
Idler


Joined: 15 Jun 2005
Posts: 304

PostPosted: Apr 12, 2009 11:02am    Post subject: Reply with quote

What does it not do that you want?
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Trixar_za
Eleet
Eleet


Joined: 10 Dec 2006
Posts: 613
Location: South Africa

PostPosted: Apr 12, 2009 3:03pm    Post subject: Reply with quote

From a quick look at the code (Adam's fix is actually pretty solid - a nice quick and working hack there) and some quick testing, I would say it should work on P10 (well nef's version of P10 anyway) and Unrealircd Networks. Maybe I should rather say it will boot on both - lol. We'll have to see about other IRCd's supported by it.

As for dev wise it works well enough as is, but anybody that wants to can update it if they want to, it has a pretty big TODO list and could do with support say for inspircd. Personally, I'll play with it more than code on it seriously, but who knows, maybe we'll revive the project yet.

Anyway, thanks for the challenge HollyW00d, it was fun Smile
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HollyW00d
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Joined: 18 Apr 2004
Posts: 202
Location: IRC

PostPosted: Apr 12, 2009 5:43pm    Post subject: Reply with quote

hehe

Well keep me posted guys on if youd like to expand this project or not. Id loved to get involved.
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