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katsklaw Guru

Joined: 28 Jun 2004 Posts: 1614 Location: Somewhere you're not.
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Posted: Feb 09, 2009 8:40pm Post subject: |
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Most networks don't need spam filters. They typically don't see an unmanageable amount of spam.
Many of the currently automated processes shouldn't be automated IMHO, because there is no AI on the planet that can take the place of the human element. automated processes should be reserved for activities that are extremely overwhelming to handle "by hand". I've owned networks of sizes ranging from 10 real users up to 300 real users and opered on networks up to 140,000 real users without a huge need for spam filters. Even on the 140k network, a dozen opers sit in a channel where spam is reported to and effectively removed using the human brain .. not some automated process and it still wasn't overwhelming.
Todays Admins just really lack a lot of such experience and need to rely on toys to make up the difference. That by no means makes that toy "required for IRC", just for that admin.
Think of it this way. If the 4 biggest networks in the world don't need a specific tool or toy, then why would a network with only 1% of the user base need it? The answer is they likely don't. Sure there are exceptions, but not many. I promise UnderNet or EFNet or DALnet has far more spammers than your network and as far as I know, none use a spamfilter. If you have a huge issue with spam, use an IRCd that supports umode +R or some other mode that requires the user to be registered to PM. I'm sure all or most of the regex spamfilter IRCd's also have umode +R or something similar and if all else fails, make your staff actually work and earn their O:Line since it's not a status symbol, it a privilege granted to those volunteer to help maintain the network, so let them work for it.
I have a friend that is a really good guy and very professional at being an admin. One hang up with him is he feels extremely insecure unless he has umode +q (stops him from being kicked from any channel). Does that make it "required for IRC"? .. of course not. |
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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3027 Location: New Zealand
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Posted: Feb 10, 2009 4:03pm Post subject: |
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| katsklaw wrote: | | I have a friend that is a really good guy and very professional at being an admin. One hang up with him is he feels extremely insecure unless he has umode +q (stops him from being kicked from any channel). Does that make it "required for IRC"? .. of course not. | The only time I have ever used +q as a usermode is in the event of a rather hostile channel takeover (I use +H as well so as to hide my oper status) - thus only a U:Line can kick me, and I can restore order to the channel (one example is if the channel's - or the founder's - password has been compromised)
In the instance where someone either manually commands ChanServ/Assigned bot to kick me on join, or a script that does it for them - I either drop the channel, or take services offline therefore removing the ability to use /cs kick (or !kick). Outside of that, I find +q to be unneeded (esp to have applied 24/7 as with some admins I knew) |
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katsklaw Guru

Joined: 28 Jun 2004 Posts: 1614 Location: Somewhere you're not.
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Posted: Feb 11, 2009 5:21am Post subject: |
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| PingBad wrote: | | katsklaw wrote: | | I have a friend that is a really good guy and very professional at being an admin. One hang up with him is he feels extremely insecure unless he has umode +q (stops him from being kicked from any channel). Does that make it "required for IRC"? .. of course not. | The only time I have ever used +q as a usermode is in the event of a rather hostile channel takeover (I use +H as well so as to hide my oper status) - thus only a U:Line can kick me, and I can restore order to the channel (one example is if the channel's - or the founder's - password has been compromised)
In the instance where someone either manually commands ChanServ/Assigned bot to kick me on join, or a script that does it for them - I either drop the channel, or take services offline therefore removing the ability to use /cs kick (or !kick). Outside of that, I find +q to be unneeded (esp to have applied 24/7 as with some admins I knew) |
Most services packages I know of have some form of chankill which can take care of any takeovers that services failed to correct for whatever reason.
Then there is also /samode to mass deop everyone in channel and remove all bans (since the ircd should show +i users to opers as well as the banlist), you can then use /samode again to set the channel +m so no one can talk. The "bad guys" are then set +powerless and should move along at their own free will. See? you can manage a network without fancy toys and in the channel takeover scenario, without even being in channel
When I was opered on DALNet, all we had was /samode .. that's it! That's the only toy we had and we managed just fine and that's with more than 100k users.
As far as IRCd's that show opers +i users in /names as well as the banlist. Bahamut does and DreamForge does. Unreal is based on DreamForge so it would be logical to keep that ability in the ircd since Unreal is the most popular ircd, my /samode trick should work on almost all networks. |
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