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Whats the *meaning* of a stable network?
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Jorijn
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Joined: 07 Dec 2005
Posts: 21

PostPosted: May 11, 2006 1:42am    Post subject: Reply with quote

I agree to you katsklaw,

But you know how hard it is to get 1000 users? Everybody can fill up his network with a couple of xdcc channels. But 1000 real users is going to be hard. Not just everybody drops by and says 'oh, this is going to be my new chatnetwork'

I wish they were like that.

Ofcourse with only 30 real users, getting a estimation on stability is going to be hard.
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bobjuh
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Joined: 29 Mar 2006
Posts: 27

PostPosted: May 26, 2006 12:46pm    Post subject: Reply with quote

I personally consider my network stable.
We've been around a few years not a lot of netsplits.
We're a small network but me and the other admins doesn't mind.
Most people know each other irl by know. We've got a stable userbase of around 30 users. We're happy with this because bigger isn't better.
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Aven
Idler
Idler


Joined: 05 Aug 2005
Posts: 393

PostPosted: May 26, 2006 4:26pm    Post subject: Reply with quote

No offense Hollyw00d, but I think a windows server, running unreal can hold 11 users with a 100-day of uptime.

Quote:
I think a network is stable when you have 900+ users on average and less then 2 netsplits a month with 6 servers.

900 is way too much :p

Just because you're network/server has over 900+ doesn't mean that's what makes it stable :p

Quote:
My network is rock solid.

Yeah, but when you get bigger and start getting script kiddies (which eventually every network does, that's just IRC), I'm sure you'd regret that.

My opinion of stability is if there are very few netsplits a month, servers running on a solid connection, and been around for about 3 months or so.
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LiquidX
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Joined: 31 Aug 2005
Posts: 4

PostPosted: Jun 10, 2006 1:47pm    Post subject: Reply with quote

As mentioned earlier in this topic, a stable network is in my eyes as following:

1. Good staff members with no abuse.
2. Servers with great uptime and connection (cause less netsplits).
3. Also a stable build of services and modules which are implemented into the network services.

The amount of users isn't that important for me, as long the network has this *community* feeling. I have been on several networks past couple of years and the development isn't good.

Most people care about leeching and cause less activity as in 'chat'.

However, I am proud of one our our servers Smile

LiquidX@censored:/home/censored> w
8:46pm up 986 day(s), 5:34, 2 users, load average: 0.16, 0.08, 0.07

Best regards,
LiquidX
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Aven
Idler
Idler


Joined: 05 Aug 2005
Posts: 393

PostPosted: Jun 10, 2006 5:40pm    Post subject: Reply with quote

LiquidX wrote:

However, I am proud of one our our servers Smile

LiquidX@censored:/home/censored> w
8:46pm up 986 day(s), 5:34, 2 users, load average: 0.16, 0.08, 0.07

Best regards,
LiquidX

If I were you, I wouldn't be as proud.
986 days, that's more than three years Razz

Outdated kernal versions, security versions, etc. are never a good idea! Especially when it's 3+ years behind. Smile
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LiquidX
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Joined: 31 Aug 2005
Posts: 4

PostPosted: Jun 10, 2006 6:00pm    Post subject: Reply with quote

Well, I have an external firewall box which stop attacks on the box.

I believe with good ip-tables and security on the gateway box, a good uptime and outdated kernel isn't that big issue.

LiquidX
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MrBurns
Lurker
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Joined: 13 Oct 2004
Posts: 169
Location: Netherlands

PostPosted: Jun 24, 2006 11:18am    Post subject: Reply with quote

My network hasn't seen any activity in 5 years, has still the same owner, still the same co-owner, still the same hub server and still isn't going anywhere.

I'd say that's pretty stable...
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Eurus
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Joined: 04 Jul 2006
Posts: 6

PostPosted: Jul 05, 2006 4:07pm    Post subject: Reply with quote

Jorijn wrote:
Quote:
22:09:59 •›› Raw (242): Server Up 112 days, 0:04:11
22:09:59 •›› Raw (219): u End of /STATS report.


Thats a nice uptime Wink


That is a stable Server. Not a network Smile
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MrBurns
Lurker
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Joined: 13 Oct 2004
Posts: 169
Location: Netherlands

PostPosted: Jul 06, 2006 4:20am    Post subject: Reply with quote

Server Up 223 days, 16:47:49
-
Highest connection count: 101 (100 clients)
-
End of /STATS report

If all servers were that stable... BTW sometimes servers need to be upgraded (hardware and software) and a power failure can happen anywhere. A PSU will only keep your server running a couple of hours max. if you're lucky. PSU's are not designed to provide continious power, they are designed to protect the hardware and allow the server to power down and close all projects so it doesn't lose data in the process.
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magpie
Idler
Idler


Joined: 18 Jan 2004
Posts: 453
Location: Essex, UK

PostPosted: Jul 06, 2006 4:59am    Post subject: Reply with quote

Actually, you mean UPS. PSUs _are_ designed to keep things running permanently. :)

Incidentally, server uptimes on their own are completely irrelevant in the discussion about network stability. They don't contain information for the link uptime between particular servers, nor the average latency of the links.
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SebasMiles
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Joined: 22 Nov 2005
Posts: 30

PostPosted: Jul 06, 2006 7:40am    Post subject: Reply with quote

Stable network? Theres alot of limitation. You must have good links that arent overloaded on good datacenters. Make sure your ircd is properly configured and that services dont go crazy and crash.
But beyond this there is a real problem, even if script kiddies dont target you, they do target someone on your shell provider. Often they manage to take down entire datacenters, most times its just a small split for a few seconds but othertimes theyll take the dc down for up to an hour. Sometimes you even have to move away from a datacenter because although it used to be rocksolid after some time it may become unreliable, this causes netsplits all along until you moe away. Then there is the part with upgrades, providers upgrade their hardware and you upgrade your ircd. Then there is rerouting of links as you grow to move them to better hubs or to provide a more stable infrastructure. And as always there is the fuckups, someone forgets to pay a bill on time, or the provider screws up and shuts you down, or someone gets in a fight and delinks, others where the person is just stupid and is playing with something he shouldnt and kills the link, and ofcourse the up and down of bigger nets as they test new links. Generally we would accept a link and wait up to 2 weeks before loading it with people if we werent sure of the provider/datacenter, but then ofcourse shit always happens when you load it up with people. And to add one thing more, then you have problem with the DC´s bandwith providers such as abovenet and tier6(sp?) which at times go through disputes and keep shutting down their links. Woops and lets not forget about on bigger nets linking servers on another continent, theres always lag and connection issues you gotta work out.

The list just goes on and on and on and on and on......
So what is the definition of a stable net? One that does the best of its ability to not cause unintentional splits. Good stable services, good linking config, good routing, and being aware that things change and that they may have to move their links to another dc or not put all their eggs in one basket. This by itself is a real enigma, should you get all links on the most stable dc you can find at the time and risk loosing the entire net during a problem or spread out your links over a few dc´s increasing the risk of more often netsplits but saving part of your net during some downtime at a dc?
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XB
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Joined: 08 Jul 2006
Posts: 16

PostPosted: Jul 08, 2006 7:10am    Post subject: Reply with quote

There aint such a thing as stable when it comes to the internet.
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magpie
Idler
Idler


Joined: 18 Jan 2004
Posts: 453
Location: Essex, UK

PostPosted: Jul 08, 2006 7:47am    Post subject: Reply with quote

Given the Internet was designed to cope with unreliable links and networks, one could argue otherwise.
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SATAN-HHH
Eleet
Eleet


Joined: 29 Nov 2003
Posts: 942
Location: Texas

PostPosted: Jul 08, 2006 9:23am    Post subject: Reply with quote

Considering the amount of people these days with their botnets and such who like to randomly packet things for no reason, I don't believe there truly is such thing as stability anymore. I've seen alot of shell companys come and go due to the amount of times they were hit, and hit hard. It's becoming harder and harder to achieve stability.
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