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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3027 Location: New Zealand
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Posted: Mar 10, 2005 10:53pm Post subject: RANT RANT RANT |
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There seems to be a fair few sIRC forum users who have nothing better to do than to trash a particular IRCd (UnrealIRCd seems to be popular in this regard)
Well, to you who just dump on IRCds -- there are a few solutions you may want to consider
1) Use another IRCd for your network server needs
2) Make your own
3) Dont have a network of your own at all
UnrealIRCd is one of the best IRCds you can get these days, and the ability to be as simple or complex as one wants gives the coders behind it like codemastr great credit. They (those who code IRCds) have willingly spent their free time making something for you users to use on your own networks for absolutely no direct cost to you. The least ya can do is appreciate the effort they have put into helping the IRC community as a whole.
again, the message is simple: If you don't like it, dont use it and dont criticise those who make it |
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v3|0c17y Eleet

Joined: 28 Jan 2005 Posts: 650
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Posted: Mar 10, 2005 11:05pm Post subject: |
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well said pingman
if ya got something to bitch about dont bitch about free stuff, go complain to microsuck instead  |
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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3027 Location: New Zealand
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Posted: Mar 11, 2005 1:05am Post subject: |
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On a side note: for those who do actually make their own, good luck  |
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[DiMENSiON] Eleet

Joined: 06 Sep 2003 Posts: 670
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Posted: Mar 11, 2005 11:01am Post subject: |
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| Don't diss it, just don't use it. |
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Loser04 Eleet

Joined: 22 Dec 2004 Posts: 682 Location: Fairfield,California USA
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Posted: Mar 11, 2005 11:46am Post subject: |
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*applaus*  |
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Mr_S none

Joined: 14 Feb 2005 Posts: 29
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Posted: Mar 13, 2005 7:28pm Post subject: |
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Couldnt agree more  |
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v0rtex Lurker

Joined: 12 Sep 2004 Posts: 107 Location: IRC
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Posted: Mar 18, 2005 4:37am Post subject: |
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| OH ffs .. cummon! Its the most highly used IRCD in the irc world - its obvious that ppl are gona 'dis it , but this is due to sheer volume of use. IF people didnt like the ircd then they wouldnt run it and it wouldnt be the most used ircd. |
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Dr-Voodo Eleet

Joined: 07 Nov 2003 Posts: 535 Location: IRC
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Posted: Mar 18, 2005 4:49am Post subject: |
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| That is true, Unreal is quite populair and its probably one of the best IRCd you can have unless you make your own custom ircd. |
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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3027 Location: New Zealand
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Posted: Mar 18, 2005 5:11am Post subject: |
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It is my opinion that the reason UnrealIRCd is so popular is becuase people enjoy using it, and making their own networks with it (and good on them)
The people who do piss me off, however, are those who dont even use UnrealIRCd (letalone have their own net) and diss it because they either dont know how to set it up properly (and more than likely backfired on them due to poor setup) or been on networks that unfortunately have Power Trippers on them and are run by UnrealIRCd (so they get the perception that UnrealIRCd is a PT's tool -- which is totally false, you can be a PT on almost any IRCd conceivable, if not any IRCd that supports IRC Operators).
And it is to those people who I am my statement at: If you are just going to moan about a given IRCd, use someone elses or make yer own -- and keep ya trap shut, but that doesn't mean that people can't comment on (say) a bug in an IRCd that they may hold concern about, and thats fair enuff. But constantly slamming it is not an easy way to get popular amongst IRCers -- in my opinion.
~PingBad |
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Dr-Voodo Eleet

Joined: 07 Nov 2003 Posts: 535 Location: IRC
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Posted: Mar 18, 2005 6:23am Post subject: |
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| Good point! Yeah that might be true that people diss it cause they use other ircds, such as Bahamut or Ultimate. But personally whether I like a ircd or not I don't diss it, I like Unreal , I also like Bahamut & even Ultimate but I use Unreal right now and is happy with it. |
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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3027 Location: New Zealand
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Posted: Mar 18, 2005 6:29am Post subject: |
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Case in point: how many threads on this forum have been locked/deleted because those threads were nothing but IRCd slamming?
Its just pathetic really |
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Dr-Voodo Eleet

Joined: 07 Nov 2003 Posts: 535 Location: IRC
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Posted: Mar 18, 2005 6:32am Post subject: |
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| Many, there is really so many threads that has been closed in the lately, either for slamming those ircds, either for making posts against their rules, either for fighting on the forum and so on... |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Mar 18, 2005 8:32pm Post subject: |
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very good post PingBad.
I followed one of the 3 options and made my own ircd. I did this for the main reason that the unrealircd developers have their own agendas, and their own goals for their project. I can no more force them to add features that i want, than they could force me to add features to my own projects. For this reason i decided to write my own software, which i am currently still working on (it is more work than you'd think!).
In this case, i didnt branch unreal but started from scratch, due to my goals being very very different from those of codemastr et al, but the beauty of opensource is if you want to branch an existing project you can, and all the features you complain about in 'ircd brand X' you can fix and make your own 'ircd brand X with extra sprinkles' if you like.
Just my 0.02 worth. |
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PingBad Post Whore

Joined: 05 Feb 2005 Posts: 3027 Location: New Zealand
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Posted: Mar 19, 2005 4:06am Post subject: |
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Good luck to ya, bro
I once tried making an IRCd under Visual Basic (since this is the only programming language I have a strong enough grasp on to get the task done). I wasn't even a qaurter of the way thru RFC 1459 (which is good starting reference as to how an IRCd should run) when the task became too much for me to carry on.
But I wish you luck nonetheless. |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Mar 19, 2005 6:29am Post subject: |
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| PingBad wrote: | Good luck to ya, bro
I once tried making an IRCd under Visual Basic (since this is the only programming language I have a strong enough grasp on to get the task done). I wasn't even a qaurter of the way thru RFC 1459 (which is good starting reference as to how an IRCd should run) when the task became too much for me to carry on.
But I wish you luck nonetheless. |
Yeah. you can code an ircd in just about any language, ive seen them written in C, perl, php... even things like smalltalk and other such educational languages. The thing isnt what you code it in as some people may believe, but how knowledgeable you are in your specific language.
With me the problem hasn't been RFC compliance but the issues are actually performance and compatibility with other pieces of software (e.g. ircservices, anope, defender etc). Once it supports all of these pieces of software and the remaining performance glitches are ironed out i may go beta with it. |
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